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This section won’t be giving you the combination of height, face, hair, and voice to produce an Avatar that will become the most attractive and famous Avatar in all of Fire Emblem ‘s history (I wish!). Those are completely variable, have no impact on gameplay, and are up to you! But it is worth mentioning that no, sorry, male Avatars can’t have a hair decoration. I know, you really wanted one, didn’t you?

Rather, we’ll be talking about which aspects of the Avatar will affect gameplay. First things first: Boon and Bane . These two customizations will change how your Avatar grows stat-wise. Boon will increase the growth rate of a stat, and Bane will lower another one. If you want your Avatar to focus heavily on magic, don’t make magic your Bane! Maybe consider lowering strength.

For some reason, Boon and Bane selections are listed using flavor text. Here’s a table that shows you which descriptive term matches which stat to raise or lower.

Stat Boon Bane
HP Robust Sickly
Strength Strong Weak
Magic Clever Dull
Skil Deft Clumsy
Luck Lucky Unlucky
Speed Quick Slow
Defense Sturdy Fragile
Resistance Calm Excitable

Which should you choose? Many will swear by increasing Speed , as it is one of the most critical stats in the game, affecting your chance of double-hitting the enemy (and their chance of double-hitting you). If your Speed is at least five points higher than the enemy, you can hit them twice, and if your enemy is five points higher than you, they can double-hit you.

It would be more productive instead to discuss which stats you probably shouldn’t make your Bane. You should almost always avoid decreasing your health or speed. Health is fairly self-explanatory, and speed puts you at a disadvantage to many enemies in the game, especially on higher difficulties.

A common Bane to pick is either Strength or Magic, and then simply focus the Avatar on the other offensive stat. For example, you can boost Speed and lower Magic, and choose to ignore your Dragonstone and use Yato and other strength-based weapons instead.

The next aspect of your Avatar that will affect your gameplay is your Talent. Unlike in Awakening , where the Avatar can reclass into anything without expending any effort, this Talent that you choose will become the one Heart Seal class that you have access to.

You will have access to every single base class (except Songstress, Maid/Butler, Wolfskin, Kitsune, Villager) to pick as your Talent regardless of whether you choose Conquest, Birthright, or even Revelations . But before you start diving in willy-nilly, here’s a few things you need to know so that you can plan properly (if you’re into that kind of thing).

First of all, Friendship Seals will allow the Avatar to reclass to the class of any ally of the same gender s/he reaches A rank support with. So if you are playing Birthright and you’d like to become a Swordmaster someday, you can reach A rank support with Hana or Ryoma. And in Conquest if you want to be a Paladin you can reach A support with either Peri or Silas. Choosing a class exclusive to the version you are not playing can help expand your range of skills.

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Guide Information
  • Publisher
    Nintendo
  • Platforms,
    3DS
  • Genre
    Tactical RPG
  • Guide Release
    20 April 2016
  • Last Updated
    7 December 2020
  • Guide Author
    Greg Wright

Share this free guide:

You are the Avatar, born into the Hoshido royal family but raised by the Nohr royal family. With the two families on the brink of war, you must choose whether to follow your destiny tied to your birthplace or the fate bound to the kingdom which raised you. Conquest sees you fight to defend the Nohr kingdom during a revolution. But ultimately the choice is yours.

  • Complete coverage of the main story.
  • All side quests uncovered.
  • Gameplay details and tactics on how to get the best from your game.
  • Details on features new to the Fire Emblem series.
  • Differences between the two games examined. Conquest is not for the casual fan!
  • Skills, monsters, Promotions and Re-classing explained and much, much more!

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