This epilogue quest varies depending on the choices you made throughout the game. If you appear in White Orchard, read the text under the heading “Confidence and a Crown” . If you appear in Vizima, follow the text under “The Witcheress” . If you appear in Velen, consult the text under the heading “Doubt, Death, and Despair” .
Something Ends, Something Begins Walkthrough: Ending Witcher 3¶
Okay, you’re now at the end of the game, with Ciri, Geralt’s and the mages storyline coming to an end. However, there’s a few possible endings you can get, all depending on the decisions you’ve made through some of the side quests, and the recent acts of returning Ciri, or the confidence and doubt scenarios you’ve largely done since taking Ciri through Final Preperations umbrella hub.
Confidence and a Crown Ending Explained¶
You will get this ending if you mostly made choices that boosted Ciri’s confidence and you took her to see Emhyr before the quest “Bald Mountain” .
You’re now in White Orchard. After a bit of chatter, talk to Dandelion and Zoltan if you wish, then leave the tavern and enter the snow-covered village beyond. Head west and, after a peasant bothers you, continue west to reach the notice board. From here, head south-west to reach Mislav’s hut and talk to the hunter, then head east to find Ciri. Chat with her a bit, then head south-east to return to the Royal Griffin’s nest. Fend off a Forktail (level thirty) then chat with Ciri, who seems rather upset at something.
Geralt decides to take her fishing to cheer her up. Follow her to the lake, then chuck a bomb at a bear to scare it off. Collect four fish on the ice near the fishing hole, then follow Ciri back to town. They’ll chat and play around as they go, reminiscing about Kaer Morhen as they go. When you approach White Orchard, however, Geralt is in for a surprise, and Ciri will explain why she’s so despondent, and the two will part company once again.
Objective | Reward |
---|---|
For scaring off the Bear | 200 XP |
Ciri Becomes a Witcher Ending Explained¶
You will get this ending if you mostly made choices that boosted Ciri’s confidence and you did not take her to see Emhyr before the quest “Bald Mountain” .
Geralt will visit Emhyr and update him on Ciri, after which Emhyr makes clear that he never wants to see Geralt again. Fair enough. Geralt will then appear in White Orchard and chat with some folks before moving on. Ride to the Nilfgaardian Garrison and meet a man there, who will deliver a sword to you. Make your way back to the tavern in White Orchard, where Geralt will give the sword over to an aspiring new Witcheress…
Doubt, Death and Despair Ending Explained¶
You will get this ending if you mostly made choices that caused Ciri to doubt herself.
Talk to a Werewolf named Barem and it’ll lead you to what Geralt seeks-the lone surviving Crone who made off with Ciri’s medallion. Follow him until you reach a camp. Say what you will, then fight off the Hunters (level two). Follow Barem to the Orphanage to confront the Weavess. Geralt’s not here to make friends, and a battle with the Weavess will ensue. Kill her and the Drowners (level four) and the Water Hag (level twenty-eight) that join her. Afterwards, Geralt will ransack the house the Weavess was in and reclaim Ciri’s amulet.
Objective | Reward |
---|---|
For killing the Hunters | 180 XP |
For killing the Weavess | 900 XP |
Other Resolutions (Spoilers!)¶
After completing the epilogue you’ll see the conclusion of other stories, including the fate of the north, Skellige, Emhyr, and, of course, Geralt himself, depending on the choices you made. There will be spoilers here.
The Fate of the North¶
If you did not complete the quest “Reason of State” Radovid remained in power and protected the north from Nilfgaard. The north might have been preserved, but only under the rule of a madman, who continued murdering mages and nonhumans unopposed.
If you allowed Dijkstra to take control after completing “Reason of State” , he’ll have taken control of the north and repelled Nilfgaard. His rule proves enlightened-but ruthless, prosperous, but pragmatic.
If you opposed Dijkstra after completing “Reason of State” , the north was conquered, being deprived of the only two men who could turn back the Nilfgaardian legions. Temeria, however, thanks to the support of Vernon Roche and the rest of the partisans, secured its continued nationhood as a vassal of Nilfgaard.
The Fate of Skellige¶
Skellige prospers with Cerys as queen, for the first time focusing on improving Skellige itself, instead of raiding the continent. Peace and prosperity reigns, but some of the fabled Skelliger bloodthirstiness was lost in the transition to a more civilized lifestyle.
Hjalmar remained an irascible, honor-bound red-blooded Skelliger, constantly raiding Nilfgaard regardless of the cost to Skellige, and Skellige traditions remained more or less untouched under his rule.
Svaringe, to the surprise of all, led Skellige with an iron hand. However, he had no mind for tradition, and tired of the Jarl’s constant insubordination. Eventually he succeeds at subjugating all of Skellige to an absolute monarchy, but only after much bloodshed.
The Fate of Emhyr¶
If you did not complete the quest “Reason of State” or you allowed Dijkstra to take over afterwards, the war in the north failed, and support for Emhyr faded back home. Ultimately the “White Flame Dancing on the Graves of His Foes” fell victim to a coup.
If you completed the quest “Reason of State” and sided with the Temerian rebels, Emhyr conquered the north, and, due to his string of victories, earned the continued support of his subjects. Those who had intrigued against him were disposed in typically ruthless fashion, further cementing his power.
The Fate of Ciri¶
If you did not take Ciri to meet Emhyr before the quest “Bald Mountain” and she survived the White Frost, she’ll take up the trade of a Witcher and roam the north-lands, practicing her craft.
Alternatively, if you took her to meet Emhyr before the quest “Bald Mountain” and she survived the White Frost, she’ll take up her father’s offer to become his heir. After he abdicates, she’ll become the Empress of Nilfgaard, where she might do more good for the world than she would as a Witcheress.
The Fate of Geralt¶
If you tried to romance both Triss and Yennefer, Geralt will continue doing what he’s been doing-living on the road, eking out a meager living as an itinerant monster-slayer.
If you romanced Yennefer, life is good. The two of you live away from the world and its politics, stay in bed late, and live a carefree life.
If you romanced Triss, Geralt goes to live with Triss, who becomes wealthy serving the king of Kovir. Geralt continues to ply his trade as his whims demand, but mostly he lives a life of luxury, happily ever after with Triss.
Ran the Gauntlet
Finish the game on the "Blood and Broken Bones!" or "Death March!" difficulty levels.
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Post-Game Play¶
The game is over-the main story, anyways, but you aren’t necessarily done playing. You can now continue playing the game from where you left off… but of course, no main-story progression is possible. Still, if you have some treasure hunts, contracts, or side-quests to complete, now’s the time!
Thanks for this awesome guide. Not only did he give me 185 hours of Geralt's adventures (according to Steam), but he also forced me to register on this site and leave as many as 115 comments (which I did not plan to do at all!).
I have already understood that this guide does not include the Hearts of Stone expansion and the Blood and Wine guide is in an unfinished state.
I don’t know if this guide will be brought to the state of the ultimate guide, but I hope my small comments will somehow be useful. They were written solely in an effort to eliminate any minor inaccuracies and illogicalities that I encountered along the way.
I bow to the author of the guide, he gave me many hours in other games, where I also used his knowledge and advice.
Thank you!
i enjoyed your comments, thank you. I switched to a different guide after I realised this one isn't finished.
"enter the snow-covered village beyond"
Here begins a small quest to find a runaway horse. Nothing complicated - just run east and talk to the owner. 20 experience, 25 orens.
Hi - I know I am here ages after most people have played through this game loads of times, but the last time I asked a question it got answered! I cannot find any content on here for 'Heart of Stone' - it does say that it is covered in the 'about' section - am I looking in the right place?
Oh, I found the answer to the question that Mr. DAVIDH asked! This is very sad, especially considering the fact that there is a walkthrough for the Blood and Wine DLC. :( I hope that you will find resources to supplement this, without a doubt, the most comprehensive guide.
We currently do not have a walkthrough for Hearts of Stone, but we did cover some main game accessible content related to Hearts of Stone (think mostly some Gwent cards you can get early?).