Bannerlord Endurance Perks: Riding¶
This perk tree mostly focuses on increasing your combat effectiveness while on horseback, but can also provide advantages for the campaign map. For example, the level 150 perk, ‘Horse Grooming’, improves horse farm production by 50%, allowing you to breed horses more quickly that you can either sell or incorporate into your army. You can also slightly increase the carrying capacity of your pack animals, and eventually increase the movement speed of your own horse and your cavalry on the battlefield. The tree also offers a perk which reduces the chance of your horses becoming lame when injured, an invaluable trait for a cavalry based force.
Riding Perk Skill Levels:¶
Skill Level 25:¶
- Full Speed:
(Personal) Increases your charge damage by 20%
(Captain) Mounted troops in your formation gain +10% charge damage
- Nimble Steed:
(Personal) Increases your maneuvering by 10%
(Captain) Mounted troops in your formation gain +30 riding skill
Skill Level 50:¶
- Veterinary:
(Personal) Halves the chance of your mount becoming lane or dead after it falls in battle
(Governor) Governed settlement gains +0.5 prosperity per day
- Well Strapped:
(Personal) Increases your mount’s hit points by 20%
(Party Leader) Mounts of your commanded troops have 10% more hit points
Skill Level 75:¶
- Filled To Brim:
(Party Leader) Increases carry capacity of pack animals by 20%
(Party Leader) Better deal for buying and selling mounts
- Nomadic Traditions:
(Party Leader) Mounted infantry increase your party speed by 30%
(Captain) Melee cavalry in your formation gain 10% speed damage bonus
Skill Level 100:¶
- Sagittarius:
(Personal) Decreases accuracy penalty by 15% while you are mounted
(Captain) Decreases accuracy penalty by 15% for mounted ranged troops in your formation
- Sweeping Wind:
(Party Leader) Increases your mount’s top speed by 5%
(Party Leader) Increases your party speed by 2%
Skill Level 125:¶
- Relief Force:
(Party Leader)If you join an ongoing battle of your allies, your party starts with +10 battle morale
(Governor) Mounted troops in governed settlement’s garrison provide 20% more security
Skill Level 150:¶
- Horse Archer:
(Personal) Increases your ranged damage by 10% while mounted
(Captain) Mounted archers in your formation deal 5% more ranged damage
- Mounted Warrior:
(Personal) Increases your mounted melee damage by 5%
(Captain) Melee cavalry in your formation deals 5% more melee damage
Skill Level 175:¶
- Breeder:
(Party Leader) Animals in your inventory have a very low chance to reproduce
(Governor) Governed settlement’s bound villages have 5% more production rate
- Riding Horde:
(Party Leader) Halves the party speed penalty for herding
(Governor) Governed settlement’s bound villages have better chance to produce Tier 2 horses
Skill Level 200:¶
- Annoying Buzz:
(Personal) You cause 20% more battle morale penalty with ranged kills while mounted
(Captain) Mounted troops in your formation cause 5% more battle morale penalty when they kill enemies on range
- Thunderous Charge:
(Personal) You cause 20% more battle morale penalty with melee kills while mounted
(Captain) Mounted troops in your formation cause 10% more battle morale penalty when they kill enemies in melee
Skill Level 225:¶
- Cavalry Tactics:
(Clan Leader) Cavalry troop volunteering rate is increased by 30% in the towns your clan govern
(Governor) Mounted troops have 50% reduced wages in governed settlement’s garrison
- Mounted Patrols:
(Party Leader) Prisoners in your party are 50% less likely to escape
(Governor) Prisoners in governed town are 50% less likely to escape
Skill Level 250:¶
- Dauntless Steed:
(Personal) Increases your stagger damage threshold by 50% while mounted
(Captain) Mounted troops in your formation gain +5 armor
- Tough Steed:
(Personal) Increases your mount’s armor by 20%
(Captain) Mounted troops in your formation gain +10 mount armor
Skill Level 275:¶
- The Way of the Saddle:
(Personal) Increases your charge damage and maneuver by 1 for each 10 riding skill above 200
No Comments