Bannerlord Vigor Perks: Two-Handed¶
This perk tree provides opportunities to enhance damage with two-handed axes, maces, and swords fundamentally. However, it also allows specialisation for melee combat in general, with buffs to combination attack damage, raiding party speed and character movement speed, increased chance to knock down foes and negate their defences, and the ability to increase garrison size or reduce wage cost for garrisons. The weakness of this build is that you won’t be able to improve shield use, leaving you vulnerable to ranged attacks.
Two-Handed Perk Skill Levels:¶
Skill Level 25:¶
- Strong Grip:
(Personal) 10% better handling for two-handed weapons
(Captain) +30 two-handed skill increase for infantry troops in your formation
- Wood Chopper:
(Personal) +30% damage with two-handed weapons against shields
(Captain) +15% damage against shields for infantry troops in your formation
Skill Level 50:¶
- Head Basher:
(Personal) +10% damage with two-handed axes and maces
(Captain) +2% damage for infantry troops in your formation
- On the Edge:
(Personal) +3% swing speed with two-handed weapons
(Captain) +2% swing speed for infantry troops in your formation
Skill Level 75:¶
- Baptised in Blood:
(Personal) +5 experience for troops in your formation after each enemy killed
(Party Leader) All melee infantry troops in your party gain 5% more XP in battles
- Show of Strength:
(Personal) 30% chance to knock down opponents on attacks which take 25% of their health
(Party Leader) Infantry troops are 20% cheaper to recruit
Skill Level 100:¶
- Beast Slayer:
(Personal) +50% damage with two-handed weapons against mounts
(Captain) +10% damage against mounts for infantry troops in your formation
- Shield Breaker:
(Personal) 40% more damage to shields with two-handed weapons
(Captain) +10% damage against shields for infantry troops in your formation
Skill Level 125:¶
- Berserker:
(Personal) +20% damage with two-handed weapons when below 50% health
(Governor) Garrison wages are reduced by 10% in governed town
- Confidence:
(Personal) +15% damage with two-handed weapons when above 90% health
(Governor) +30% build speed for military projects (barracks, training fields, battlements)
Skill Level 150:¶
- Arrow Deflection:
(Personal) You can deflect arrows with two-handed swords by blocking
(Governor) +10% experience for garrison troops during battles
Skill Level 175:¶
- Hope:
(Personal) +30% higher effect on friendly troops battle morale from kills with two-handed weapons
(Party Leader) Your party limit is increased by +5
- Terror:
(Personal) +20% higher effect on enemy battle morale from kills with two-handed weapons
(Party Leader) Increases your party prisoner limit by 10
Skill Level 200:¶
- Reckless Charge:
(Personal) Increases speed damage bonus with two-handed weapons by 20% on foot
(Captain) +2% damage and movement speed for infantry troops in your formation
- Thick Hides:
(Personal) You gain +5 hit points
(Party Leader) +5 hit points for troops in your party
Skill Level 225:¶
- Blade Master:
(Personal) +10% damage with two-handed weapons
(Captain) +2% attack speed for infantry troops in your formation
- Vandal:
(Personal) Your attacks ignore 25% of enemy armor
(Captain) +20% damage against destructible objects for infantry troops in your formation
Skill Level 250:¶
- Way of the Great Axe:
(Personal) Each skill point above 250 grants 0.2% speed with two-handed weapons
(Personal) Each skill point above 250 grants 0.5% damage with two-handed weapons
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