Bannerlord Vigor Perks: Polearm¶
This perk tree is ideal for those who want to specialise in horseback combat. It has the potential to improve your effectiveness against other cavalry with bonus damage to horses, increases couched lance damage in general, reduces couched cooldown, grants the ability to push back enemies upon hitting them, and improves speed with polearms. In addition you can provide a significant boost to troop morale at the beginning of battles. If preferred, you can specialise in polearms for combat on foot, but this would render couched bonuses useless.
Polearm Perk Skill Levels:¶
Skill Level 25:¶
- Cavalry:
(Personal) Increases your damage with polearms by 2% while mounted
(Captain) +2% damage increase for cavalry troops in your formation
- Pikeman:
(Personal) Increases your damage with polearms by 2%
(Captain) +2% damage increase for infantry troops in your formation
Skill Level 50:¶
- Braced:
(Personal) 25% chance to dismount enemies after polearm attacks which take 25% of their health
(Captain) +10% damage against enemy cavalry for cavalry in your formation
- Kept at Bay:
(Personal) 30% chance to knock opponents back with thrust attacks from polearms
(Governor) Increases militia recruitment in governed settlements by 0.5
Skill Level 75:¶
- Clean Thrust:
(Personal) +10% damage with polearms from thrust attacks
(Captain) +30 polearm skill for infantry troops in your formation
- Swift Swing:
(Personal) +5% swing speed with polearms
(Captain) +2% swing speed for infantry troops in your formation
Skill Level 100:¶
- Footwork:
(Personal) +2% combat movement speed with polearms
(Captain) +2% combat movement speed for infantry troops in your formation
- Hard Knock:
(Personal) 25% chance to knock down opponents after polearm attacks which take 25% of their health
(Party Leader) Infantry troops in your party gain +3 hit points
Skill Level 125:¶
- Lancer:
(Personal) +20% speed damage bonus with polearms while mounted
(Captain) +20% speed damage bonus with polearms for troops in your formation
- Steed Killer:
(Personal) +70% damage with polearms against mounts
(Captain) +30% damage with polearms against mounts for infantry troops in your formation
Skill Level 150:¶
- Guards:
(Personal) +50% damage when you hit opponents in the head with polearm attacks
(Governor) +20% experience gain for garrisoned cavalry units
- Skewer:
(Personal) +30% chance for lance to stay couched after a kill
(Governor) Governed settlements gain 1 security per day
Skill Level 175:¶
- Phalanx:
(Party Leader) +30 melee skills increased for infantry in shieldwall formation
(Captain) +3% damage with polearms for troops in your formation
- Standard Bearer:
(Captain) Troops in your formation have 20% less morale loss
(Governor) Garrisoned infantry in governed settlements have their wages reduced by 20%
Skill Level 200:¶
- Drills:
(Governor) Governed settlements gain 0.5 militia per day
(Party Leader) All troops in your party gain additional 1 XP per day
- Generous Rations:
(Party Leader) Troops in your party gain +5 hit points
(Party Leader) Reduces cost of infantry troops by 20%
Skill Level 225:¶
- Sure Footed:
(Personal) Increases your defence against mount charge damage by 50%
(Captain) Increases infantry troop defence against mount charge damage by 30%
- Unstoppable Force:
(Personal) Your couch lance attacks deal triple damage against shields
(Captain) +30% speed damage bonus with polearms for cavalry in your formation
Skill Level 250:¶
- Counterweight:
(Personal) +15% handling for swingable polearms
(Captain) +20 polearm skill for infantry troops in your formation
- Sharpen the Tip:
(Personal) +5% damage with polearm thrust attacks
(Captain) +5% thrust damage for infantry troops in your formation
Skill Level 275:¶
- Way of the Spear:
(Personal) Each skill point above 250 grants 0.2% speed with polearms
(Personal) Each skill point above 250 grants 0.5% damage with polearms
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