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Final Fantasy VII Remake Intergrade

Cloud vs. Wild Animals

By
Ben Chard
&
Nathan Garvin
Participants Cost Rank Rounds Reward
Cloud only 100 gil 1 5 Legacy: Ascension

Pre-battle Preparations

Your first optional Colosseum is one that shouldn’t cause too many problems, it’s Cloud alone versus five rather simple enemies and the reward is too good to pass up. To make life easier for yourself, slot Elemental-Ice to Cloud’s weapon and make sure you bring along Wind materia for the final battle and the Cure spell as items are forbidden.

Round 1/5

Enemy Weaknesses Notable Loot
Wererat Ice --

Your first battle isn’t really one at all, a simple bout against two helpess Wererats. They’re weak to Ice but you really shouldn’t need to make use of magic, instead use Triple Slash to take them out in one fell swoop.

Round 2/5

Enemy Weaknesses Notable Loot
Gorger Ice/Magic --
Blugu Lightning/Wind --

Another rather simple battle, you’ll be up against two Gorgers and a Blugu with the latter being the main priority. As you may already know, these tricky enemies will put you to sleep with the Slumber Spume ability if left alone so make sure you charge in and defeat it first. If you take too long, you could find yourself in a loop of getting bound by Feast and then put to sleep. Like most of these battles, Triple Slash is once again useful to cull the numbers at the start of battle.

Focus on the Blugu to prevent it from inflicting Sleep.

Round 3/5

Enemy Weaknesses Notable Loot
Guard Dog Ice --

A little more damage output to deal with in your next bout, these two Guard Dogs can inflict plenty of damage if you’re not careful so hopefully you slotted Elemental-Ice to give yourself an eaiser time here. As always, use Triple Slash when your ATB is charged and then restort to Punisher Mode to counter nearly all of the Guard Dogs attacks.

Round 4/5

Enemy Weaknesses Notable Loot
Grashstrike Ice Spiderweb
Hedgehog Pie Ice --

The battles are strating to get a little more involved at this point if not still rather easy to deal with. The Grashstrike will inflict Slow with the sticky threads they spew so make it your primary target before dealing with the Hedgehog Pie will stick back to cast Fire so you have a bit more time before dealing with it. Keep an eye on your HP here, should you have Slow on you, you could find yourself taking some damage here.

Round 5/5

Enemy Weaknesses Notable Loot
Lesser Drake Wind Orb of Gravity

The final battle sees you up agains a single Lesser Drake and the difficulty lies in if you took the Wind Materia along with you for the battle. The Lesser Drake is tough to hit from melee distance, you’ll have to rely on Cloud’s rather clunky jump attack and slash away while avoiding Tornado. If you have Wind materia however, a single cast of Aero(ra) will both hit the weakness and cause it to lower to the ground, allowing you to follow up with physical strikes.

Make quick work of the Lesser Drake by using Aerora to bring it down from the air.

Your reward for a rather simple tournament is the incredibly useful Legacy: Ascension, this will unlock Cloud’s Level 2 Limit Break, Ascension and you should change over to it immediately in the Battle Settings menu to begin making use of it.

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Guide Information
  • Publisher
    Square Enix
  • Platforms,
    PS4, PS5
  • Genre
    Action RPG
  • Guide Release
    10 June 2021
  • Last Updated
    25 February 2024
    Version History
  • Guide Author
    Ben Chard, Nathan Garvin

Share this free guide:

In the sprawling city of Midgar, an anti-Shinra organization calling themselves Avalanche have stepped up their resistance. Cloud Strife, a former member of Shinra’s elite SOLDIER unit now turned mercenary, lends his aid to the group, unaware of the epic consequences that await him.

This guide for Final Fantasy VII Remake: Intergrade features all there is to see and do including a walkthrough featuring coverage of all Main Scenario Chapters for both the main game and INTERmission, all Side Quests and mini games along with indepth sections on Materia, Enemy Intel and Battle Intel.

Inside Version 1.2

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