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Final Fantasy VII Remake Intergrade

Sonic Strikers

By
Ben Chard
&
Nathan Garvin
Name Acquired ATK MATK DEF MDEF Weapon Ability
Sonic Strikers Chapter 7 - B4 Chest 32 21 0 0 Focused Strike

Upgrade

Sonic Strikers Core (4 SP) Description
Attack Power +6 --
Magic Attack Power +5 --
Speed +5 --
Max MP +6 --
Sonic Strikers Sub-Core I (6 SP) Description
Fire Damage 5% Boost Increases damage dealt by fire attacks.
Ice Damage 5% Boost Increases damage dealt by ice attacks.
Lightning Damage 5% Boost Increases damage dealt by lightning attacks.
Wind Damage 5% Boost Increases damage dealt by wind attacks.
Buff Duration 10% Boost Extend the duration of beneficial status effects.
Inflicted Debuff Duration 10% Boost Extends the duration of detrimental status effects applied to enemies.
Sonic Strikers Sub-Core II (8 SP) Description
Attack Power +8 --
Magic Attack Power +5 --
Speed +5 --
Max MP +6 --
Elemental Materia Damage 10% Boost Increases damage added to attacks by elemental materia.
Debuff Resistance Increases resistance to detrimental status effects.
Sonic Strikers Sub-Core III (10 SP) Description
Attack Power +10 --
Magic Attack Power +8 --
Speed +5 --
Max MP +6 --
Concentration Activation 50% Adds a fixed chance that Tifa may enter battle with an increased chi level.
New Materia Slot Adds an additional materia slot or links two existing slots.
Sonic Strikers Sub-Core IV (14 SP) Description
Attack Power +15 --
Magic Attack Power +9 --
Max MP +6 --
MP Regeneration 50% Boost Significantly increases MP regeneration speed during battle.
New Materia Slot Adds an additional materia slot or links two existing slots.
New Materia Slot Adds an additional materia slot or links two existing slots.
Sonic Strikers Sub-Core V (16 SP) Description
Attack Power +16 --
Magic Attack Power +10 --
Max MP +7 --
Speed +6 --
Healing Spells MP Cost Reduction 20% Reduces MP cost of healing spells cast during battle.
Physical Defense +5 with High HP Increases defense when HP is 75% or higher.
Magic Defense +5 with High HP Increases magic defense when HP is 75% or higher.

Focused Strike

This is very similar to Cloud and Barret’s Focused abilities in the way that it will drive up the Stagger gauge when an enemy is Pressured. This one differs slightly in the fact that there’s a small wind-up as Tifa jumps back before diving forward, making Cloud’s the best version of this ability.

Evaluation

Sonic Strikers are a fine enough weapon for when you first get them in Chapter 7 as they offer more materia slots than your other weapons while also offering decent increases in both Speed and MP. Once you get the other weapons however, it loses its luster and although the Healing Spells MP Cost Reduction is a nice ability, it’s better suited to Cloud.

When spending your SP on the Sonic Strikers, look to unlock any Materia slots followed by Speed and MP. Once you reach Weapon Level 6, be sure to unlock the Healing Spells MP Cost Reduction should you decide to stick with the weapon.

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Guide Information
  • Publisher
    Square Enix
  • Platforms,
    PS4, PS5
  • Genre
    Action RPG
  • Guide Release
    10 June 2021
  • Last Updated
    25 February 2024
    Version History
  • Guide Author
    Ben Chard, Nathan Garvin

Share this free guide:

In the sprawling city of Midgar, an anti-Shinra organization calling themselves Avalanche have stepped up their resistance. Cloud Strife, a former member of Shinra’s elite SOLDIER unit now turned mercenary, lends his aid to the group, unaware of the epic consequences that await him.

This guide for Final Fantasy VII Remake: Intergrade features all there is to see and do including a walkthrough featuring coverage of all Main Scenario Chapters for both the main game and INTERmission, all Side Quests and mini games along with indepth sections on Materia, Enemy Intel and Battle Intel.

Inside Version 1.2

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