Updated Title Publisher
Updated Title Publisher
Updated Title
Published Title Score Editor's Choice Publisher
Published Title Publisher

Bravely Second: End Layer

Side: Black Mage vs Ranger (Part 2)

By
Vincent Lau

Floor 3F

A point of no return is coming up!

At long last, there are some signs of life just ahead. Once you’re ready, go forward towards the large room where the Ominas Party is to trigger a cutscene.

We won’t spoil too much about what happens next, but basically you’ll stuck inside the room. Sadly, Teleport Stones won’t work, so you’ll just have to grin and bear it. First, speak to Ominas in the centre of the room to assess the situation.

The next day, speak to Ominas in the north-east corner to see if things have improved. Thought not… On the third day, speak to Jambalay by the centre of the room. Oops, it looks like the jig is up. With everything out in the open, it’s time to make your choice…

Boss: Ominas Crowe

Boss Level HP Weakness
Ominas 32 10000 Nothing
Bahamut 32 15000 Water, Dragon

Ominas is the leader, but funnily enough he’s easier to take down compared to Bahamut. The Black Mage uses Fira to attack a character or heal Bahamut. After dropping below half HP, he will Brave to hurl Fira on one and then Fira on your party.

His pet Bahamut uses Pico Fire? to inflict heavy physical fire damage on one; otherwise it headbutts for similarly big damage. Once Bahamut’s HP goes below half, it will use Femto…Flare…? to inflict physical fire damage on your party.

Compared to the battle with Ominas in Bravely Default, this battle is really very straightforward. With the exception of their standard attacks, the pair’s attacks are all fire-based, which means you can resist them all by giving everybody a Flame Robe from Hartschild.

Still, even with fire resistance, Pico Flare? hurts a lot so have your Astrologian cast Physical Ward (preferably combined with Mist or Blast) to boost your party’s physical defence. With your defences sorted, start off by focusing your physical attacks on Ominas.

After Ominas drops, blast Bahamut with everything you’ve got. Water magic is good–you can unleash Frost Mist to really add on the pain. Meanwhile your Fencer can put the Ice Brand from the aqueduct to good use. You can even poison the dragon with the Toxic Claws from Hartschild!

Boss: Artemia Venus

Boss Level HP Weakness
Artemia 32 25000 Fire
Bone Hunter x3 28 1680 Fire, Light, Undead

Artemia’s attack pattern is quite varied. She often Defaults to build up BP, up to a maximum of 2 BP. For offence, she can expend 1 BP to use Targeting to inflict heavy damage on one or 2 BP to use Multiburst to rain 4 powerful hits on random party members.

The Bone Hunters you should be familiar with; they use Poisoned Shot to damage one and inflict Poison. Equip everyone with the Star Pendants like the Amphisbaena battle to negate Poison. Then finish them quick with powerful fire spells like Heat Needle.

The most important thing in this battle is to keep your physical defence high–we recommend combining the Astrologian’s Physical Ward with Mist or Blast. This will prevent Artemia’s powerful shots from dropping your characters to the floor.

Next, you need to formulate an effective attack strategy. Since it’s hard to predict when Artemia will Default, avoid making everyone unleash their attacks on the same turn. However once she has 2 BP, she won’t Default–go ahead and attack if your HP is high.

Alternatively, if you have a high level Hawkeye, use Condor to add a Pierce Default effect. Meanwhile, if your Wizard has spare BP, they can cast Heat Mist to get around Default.

Finally, after Artemia’s HP goes below a third (give or take), she may Brave to unleash two lots of Multiburst. As if one Multiburst wasn’t painful enough–this is why keeping your physical defence high is important. Afterwards, heal up and pound her while she’s immobile.

No Comments
No Upvotes
User profile pic

Comment submission error:

The comment must be at least 1 character in length.

Guide Information
  • Publisher
    Nintendo, Square Enix
  • Platforms,
    3DS
  • Genre
    RPG
  • Guide Release
    14 April 2016
  • Last Updated
    29 January 2021
    Version History
  • Guide Author
    Vincent Lau

Share this free guide:

Two years after the Heroes of Light calmed the Four Crystals, Luxendarc is at peace. Agnes Oblige is now Pope of the Crystal Orthodoxy, working with the Duchy of Eternia to maintain peace and prosperity in the land.

But there are those who do not wish for peace. The Glanz Empire and its leader Kaiser Oblivion kidnap Pope Agnes despite the efforts of her protector Yew Geneolgia and set out to conquer Eternia. Yew survived the attack and wakes up a week later, determined to rescue his beloved Pope Agnes and stop the advancing Empire once and for all. And so your journey begins…

Our guide is filled with a plethora of information to help you on your journey through Luxendarc including:

  • Complete start-to-finish walkthrough of the main quest.
  • Full coverage of the Barter Sub-Scenario System and how to obtain new asterisks.
  • Every other side quest explained in full.
  • A full examination of the job system and use of the new additions to the Bravely battle system..
  • Post-game dungeons, Ba’al strategies, bosses and other content.
  • Details on the village-building mini-game centred around the reconstruction of Magnolia’s home and much more!

Get a Gamer Guides Premium account:

Quick sign up

Already have an account?

Quick log in

Forgot?

Don’t have an account?