During Subquests, you will sometimes have to fight a boss while doing the quest. This page will pertain to the fight against Artemis.
Where to Find Artemis¶
Artemis will be a boss you face during the quest, A Goddess in Training. Once you have logged the quest, you will go to the Tokyo Tower area to find Artemis. She will ask you to find Quetzalcoatl, as a potential training partner for her. After defeating Quetzalcoatl, return to Artemis and she will ask to fight you. Simply speak to her after the fact to begin the battle.
Stats and Resistances¶
Icon | Name | Lv | Weakness | Resistances | Location |
---|---|---|---|---|---|
Artemis | 37 | / (BLOCK), / (RESIST) | Tokyo Tower |
Skills¶
Type | Skill | Effect |
---|---|---|
Astral Saintstrike +5 | 15 weak Physical attacks to random foes. | |
Lullaby +1 | Chance of inflicting Sleep to all foes. | |
Mabufula +3 | Medium Ice attack to all foes. | |
Zionga +3 | Medium Electric attack to 1 foe. | |
Headcrush +5 | Medium Physical attack to 1 foe. Chance of inflicting Confusion. | |
Somersault +5 | Weak Physical attack to 1 foe. Lowers Defense by 2 ranks for 3 turns. | |
Tarukaja +2 | Raises attack of one ally by 1 rank for 3 turns. |
Recommended Party¶
Artemis can be a challenging opponent, as she has some good resistances and strong skills. First of all, she is weak to Fire and neutral to both Physical and Force, so you will only be able to focus on those three elements. She resists Light and Dark, while blocking Ice and Electric. Her stats are well-rounded, with Strength being the highest stat out of all of them. She is also able to buff herself with Tarukaja, so you will want some way to debuff it, whether it’s Fang Breaker or Tarunda. This will be imperative once she goes below 50% health, as that is when she will add her strongest move into the fray (more on that in a little bit). She has access to Zionga, which is why you don’t want anyone weak to Electric.
You will probably see Mabufula in her skills list, but this will only come after a Magatsuhi charge, meaning you can simply throw out an Ice Dampener to stop it completely. It is Artemis’ physical attacks that can be a major problem here. Headcrush is a medium Physical attack to a single target, but it also has a chance to inflict Confusion. Needless to say, you can simply use an Amrita Soda to cure the Confusion. Somersault is a weak Physical attack that will also debuff the target’s defense by two ranks. If you can counter this with Rakukaja or something, you should, as it does set up for extra damage with her last skill to be talked about here.
Once Artemis reaches 50% health, she can begin using a skill called Astral Saintstrike. What this skill does is it hits 15 times to random targets, all of which are weak Physical strikes. However, like any similar skill that hits randomly, you might see a character who gets a good number of hits, meaning there might be someone who goes down because of being focused. If you can use something like Marakukaja, you should; Sukunda is also great to cast on Artemis, as is Tarunda. If you’re using Parvati, then her combo of Bowl of Hygieia, Heal Pleroma, and Media can help give you more HP than your current max, helping with surviving an Astral Saintstrike.
No Comments