The Horn of Plenty is a Subquest in Shin Megami Tensei V. Most Subquests will reward you with a large amount of experience, some Macca, and then you’ll receive an item of sorts. Most of the time, it’ll be a Talisman which allows you to have access to the different Magatsuhi skills in the game.
Recommended Level | Location | Rewards |
---|---|---|
50+ | Demeter; North of Otemachi Leyline | Megami Talisman |
Bring a Horn of Plenty back to Demeter.
Where to start The Horn of Plenty¶
Before you can start this quest, you will need to have finished The Tyrant of Tennozu. Once you have, head to the Otemachi Leyline and climb up the blocks to the northwest of it. Follow this trail at the top, past the Anzu flying around, and when you see another climbing block to your north, that is where you will find Demeter. She wants you to find something called the Horn of Plenty and bring it back to her.
Where to find The Horn of Plenty¶
Demeter didn’t give you much information about the Horn of Plenty, so you will have to hunt it down with not really any clues. To find it, you will have to take down a Punishing Foe in the Chiyoda region. Specifically, you have to defeat the Chimera near the Sukiyabashi Leyline. Teleport to that leyline fount and head straight northeast, right before you cross the building that is acting like a bridge. You should see the Chimera running around in the pit below you.
Recommended Party¶
Icon | Name |
---|---|
Yoshitsune | |
Dominion | |
Yurlungur |
Chimera is strong, as it has a high Strength, meaning its Physical based attacks will be hurting quite a bit. For this battle, you will definitely want to debuff its attack, so make sure you have one or two characters with a means to debuff attack, whether it’s Fang Breaker or Tarunda. You might also have to contend with some ailments in this battle, so bring a health supply of Amrita Sodas, as the ailments can only occur on a single target at a time. Chimera also has access Ziodyne, although it doesn’t seem to use it too often to really worry about it. If you are concerned, just have neutral damage to it.
Lastly, you will see Maragion, but only when Chimera charges its Magatsuhi. That means you can easily mitigate that with a Fire Dampener, so there is no reason to worry about your Fire resistance in this battle. By far, the most damaging move in Chimera’s skillset is Severing Bite. It deals a lot of damage, even if you’ve debuffed its attack to the maximum, so you will definitely want to heal after taking it. Thankfully, it only hits a single target, so the damage is pretty minimal. Frenzied Chomp is where you need to worry about ailments, as it has a chance to inflict Poison, Confusion, or Charm. Remember that you can only have on ailment on at a time, so you won’t be blasted with both Poison and Confusion.
Chimera is weak to Force, so you will want to make sure everyone has access to some form of that element. It is resistant to Fire and immune to Electric, so avoid those at all costs. Chimera is also weak to Poison, so if you have access to a skill that can inflict it, you will get some extra damage every turn it takes. For example, the Nahobino can get Profaned Land from the Aogami Type-8 Essence, which is a heavy Dark attack that can also inflict Poison, which can be great to use here, just because of the Poison. It’s not much damage, as it’s about 55-60 per poison tick, but it’s extra. Overall, the battle isn’t too challenging, as long as you keep Chimera’s attack debuffed, first and foremost. Note that the recommended party listed above don’t have inherent Force skills, so you will need to use Essences for that.
The Horn of Plenty will drop upon defeating Chimera, so bring it back to Demeter to finish the quest and open up Roar of Hatred.
No Comments