During Subquests, you will sometimes have to fight a boss while doing the quest. This page will pertain to the fight against Moloch.
Where to find Moloch¶
Moloch is a part of the Roar of Hatred quest, which is available from Demeter after completing The Horn of Plenty, another quest from her. Start off by going to the Akihabara Leyline, then work backwards from there. If you followed the normal walkthrough, you jumped down from a higher set of tracks to reach the leyline, but there is another path you could have used to get to it. This is on the side of the tracks and was right next to the one Power who pointed it out to you during the main story. Either way, get back to where that Power was located and onto the building near it. Just follow the rooftops here and you will eventually reach Moloch. Speak to him to start the battle.
Stats and Resistances¶
Icon | Name | Lv | Weakness | Resistances | Location |
---|---|---|---|---|---|
Moloch | 51 | (BLOCK), / (RESIST) | Chiyoda - Awajicho |
Skills¶
Type | Skill | Effect |
---|---|---|
Agilao +4 | Medium Fire attack to 1 foe. | |
Megaton Press +2 | Heavy Physical attack to all foes. Low accuracy. | |
Rampage +2 | 2~5 medium Physical attacks to random foes. Low accuracy. |
Recommended Party¶
Icon | Name |
---|---|
Black Frost | |
Lahmu (Needs Resist Fire) | |
Dakini |
Moloch can be a challenging battle, as he starts with three friends joining him in the fight, two Orobas and a Flauros. The upside to this is that all four demons are weak to Ice, so you don’t have to overprepare in terms of having specific skillsets. Even better, the majority of the attacks you will be receiving will either be Physical or Fire based, which makes preparations even easier. The only caveat to this is that the Orobas demons have access to Mudoon, so definitely make sure no one is weak to Dark here, since there’s always that instakill chance rearing its ugly head. All of them have immunity to Fire (the Orobas are resistant), and resistance to Dark, with Moloch also being resistant to Electric.
The biggest thing you will want to do in this battle is start thinning out the numbers, so you will want to concentrate on one target from the outset. The best option for that is probably Flauros, as he has some skills you don’t want to see. Flauros has access to Damascus Claw, which can hit 2-3 times against a single target, as well as Agidyne, a heavy Fire attack. He can also use Tarukaja, which buffs a single target’s attack and you don’t want that to happen on anyone, especially since the Orobas can use Marakunda to debuff your defense. That’s the extent of their buffing/debuffing, though, so anything else is fair game on your side.
In fact, you should also start the battle by debuffing Moloch’s accuracy/evasion, as his two Physical skills have low accuracy to start. Once you get rid of Flauros, you can move onto the two Orobas. As already mentioned, they have Mudoon and Marakunda, as well as Maragion. You can counter the debuff with either Dekunda or just casting Marakunda, while the other two skills are pretty self-explanatory. Thankfully, the Flauros and both Orobas don’t have as much health as Moloch, so it shouldn’t take too long to bring them down. Once Moloch is by himself, then he should be pretty easy to defeating. Having Fire immunity on your characters will make this battle a lot more manageable.
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