Gorou is a 4-Star Geo-based character who wields a Bow. This page is designed to show you all his talents, constellations, and ascension table as well as his best builds, best weapons, and best artifacts.
Overview¶
Rarity |
Tier |
Weapon |
Vision |
(4 Stars) |
B |
Bow |
Geo |
Biography¶
– |
Details |
Name |
Gorou |
Sex |
Male |
Constellation |
Canis Bellatoris |
Region |
Inazuma |
Affiliation |
Watatsumi Army |
Special Dish |
Victorious Legend |
How to Obtain |
Oni’s Royale Event Wish |
Release Date¶
Gorou will be released on December 14, 2021 with the Oni’s Royale Event Banner.
Introduction¶
The great general of Watatsumi Island’s forces. He has gained respect and prestige, but always shows himself to be a humble leader. He is deeply trusted by his subordinates and is someone with whom you can share your feelings without shame.
Skills Talents¶
Talents |
Icon |
Name |
Notes |
Normal Attack |
|
Ripping Fang Fletching |
Normal Attack: Perform up to 4 consecutive shots with a bow. Charged Attack: Perform a more precise Aimed Shot with increased DMG. While aiming, stone crystals will accumulate on the arrowhead. A fully charged crystalline arrow will deal Geo DMG.Plunging Attack: Fires off a shower of arrows in mid-air before falling and striking the ground, dealing AoE DMG upon impact. |
Elemental Skill |
|
Inuzaka All-Round Defense |
Deals AoE Geo DMG and sets up a General’s War Banner. General’s War Banner: Provides up to 3 buffs to active characters within the skill’s AoE based on the number of Geo characters in the party at the time of casting: 1 Geo character: Adds “Standing Firm” - DEF Bonus. 2 Geo characters: Adds “Impregnable” - Increased resistance to interruption. 3 Geo characters: Adds “Crunch” - Geo DMG Bonus. Gorou can deploy only 1 General’s War Banner on the field at any one time. Characters can only benefit from 1 General’s War Banner at a time. When a party member leaves the field, the active buff will last for 2s. Hold: Adjust the location of the skill. |
Elemental Burst |
|
Juuga: Forward Unto Victory |
Displaying his valor as a general, Gorou deals Aoe Geo DMG and creates a field known as General’s Glory to embolden his comrades. General’s Glory: This field has the following properties: Like the General’s War Banner created by Inuzaka All-Round Defense, provides buffs to active characters within the skill’s AoE based on the number of Geo characters in the party. Also moves together with your active character. Generates 1 Crystal Collapse every 1.5s that deals AoE Geo DMG to 1 opponent within the skill’s AoE. Pulls 1 elemental shard in the skill’s AoE to your active character’s position every 1.5s (elemental shards are created by Crystallize reactions). If a General’s War banner created by Gorou currently exists on the field when his ability is used, it will be destroyed. In addition, for the duration of General’s Glory, Gorou’s Elemental Skill “Inazuka All-Round Defense” will not create the General’s War Banner. If Gorou falls, the effects of General’s Glory will be cleared. |
Passive Talents¶
Type |
Icon |
Name |
Info |
Talent 1 / Ascension 1 |
|
Heedless of the Wind and Weather |
After using Juuga: Forward Unto Victory, all nearby party members’ DEF is increased by 25% for 12s. |
Talent 2 / Ascension 4 |
|
A Favor Repaid |
Gorou receives the following DMG Bonuses to his attacks based on his DEF: Inuzaka All-Round Defense: Skill DMG increased by 156% of DEF, Juuga: Forward Unto Victory: Skill DMG and Crystal Collapse DMG increased by 15.6% of DEF. |
Talent 3 / Unlocked Auto |
|
Seeker of Shinies |
Displays the location of nearby resources unique to Inazuma on the mini-map. |
Gorou’s Constellation¶
Level |
Icon |
Name |
Effect |
1 |
|
Rushing Hound: Swift as the Wind |
When characters (other than Gorou) within the AoE of Gorou’s General’s War Banner or General’s Glory deal Geo DMG to opponents, the CD of Gorou’s Inuzaka All-Round Defense is decreased by 2s. This effect can occur once every 10s. |
2 |
|
Sitting Hound: Steady as a Clock |
While General’s Glory is in effect, its duration is extended by 1s when a nearby active character obtains an Elemental Shard from a Crystallize reaction. This effect can occur once every 0.1s. Max extension is 3s. |
3 |
|
Mauling Hound: Fierce as Fire |
Increases the Level of Inuzaka All-Round Defense by 3. Maximum upgrade level is 15. |
4 |
|
Lapping Hound: Warm as Water |
When General’s Glory is in the “Impregnable” or “Crunch” states, it will also heal active characters within its AoE by 50% of Gorou’s own DEF every 1.5s. |
5 |
|
Striking Hound: Thunderous Force |
Increases the Level of Juuga: Forward Unto Victory by 3. Maximum upgrade level is 15. |
6 |
|
Valiant Hound: Mountainous Fealty |
For 12s after using Inuzaka All-Round Defense or Juuga: Forward Unto Victory, increases the CRIT DMG of all nearby party members’ Geo DMG based on the buff level of the skill’s field at the time of use: “Standing Firm”: +10%, “Impregnable”: +20%, “Crunch”: +40%. This effect cannot stack and will take reference from the last instance of the effect that is triggered. |
Talent Materials¶
Icon |
Name |
Type |
Max Quantity |
Obtained |
|
Teachings of Light |
Talent Materials |
3 |
Violet Court, Parametric Transformer, Chests |
|
Guide to Light |
Talent Materials |
21 |
Violet Court, Parametric Transformer, Alchemy |
|
Philosophies of Light |
Talent Materials |
38 |
Violet Court, Parametric Transformer, Alchemy |
|
Spectral Husk |
Common Ascension Materials |
6 |
Specters, Paimon’s Bargains |
|
Spectral Heart |
Common Ascension Materials |
22 |
Lv. 40+ Specters, Alchemy, Paimon’s Bargains |
|
Spectral Nucleus |
Common Ascension Materials |
31 |
Lv. 60+ Specters, Alchemy |
|
Molten Moment |
Weekly Boss Materials |
6 |
Lv. 70+ Narukami Island: Tenshukaku |
Ascension¶
Builds¶
Geo Support Build¶
Gorou shines when he is put in a heavy Geo team. His Elemental Skill: Inuzaka All-Round Defense and Elemental Burst: Juuga: Forward Unto Victory give the party increasing buffs depending on how many Geo characters are in the party. One Geo character will give the “Standing Firm” Defense Bonus, two Geo characters will give the “Impregnable” Interrupion resistance, and finaly, three Geo characters will give the “Crunch” Geo damage bonus.
Talent Priority¶
Your main talent to focus on should be his Elemental Skill: Inuzaka All-Round Defense, followed by his Elemental Burst: Juuga: Forward Unto Victory.
Equipment¶
You’ll mainly want to go for Energy Recharge equipment to make the most out of Gorou which is why Favonius Warbow is recommended as your weapon. For your armor, either Noblesse Oblige or The Exile sets are great 4 pc sets for Gorou.
Best Weapons Ranked¶
Rating |
Icon |
Weapon |
Base Attack |
Bonus Effect |
Skill Effect |
Best |
|
Favonius Warbow |
44 |
Energy Recharge +13.3% |
Windfall: CRIT hits have a 60% chance to generate a small amount of Elemental Particles, which will regenerate 6 Energy for the character. Can only occur once every 12s. |
Second Best |
|
Sacrificial Bow |
44 |
Energy Recharge +6.7% |
Composed After dealing damage to an enemy with an Elemental Skill, the skill has a 40% chance to end its own CD. Can only occur once every 30s. |
Third Best |
|
Elegy for the End |
46 |
Energy Recharge +12% |
The Parting Refrain: A part of the “Millennial Movement” that wanders amidst the winds. Increases Elemental Mastery by 60. When the Elemental Skills or Elemental Bursts of the character wielding this weapon hit opponents, that character gains a Sigil of Remembrance. This effect can be triggered once every 0.2s and can be triggered even if said character is not on the field. When you possess 4 Sigils of Remembrance, all of them will be consumed and all nearby party members will obtain the “Millennial Movement: Farewell Song” effect for 12s. “Millennial Movement: Farewell Song” increases Elemental Mastery by 100 and increases ATK by 20%. Once this effect is triggered, you will not gain Sigils of Remembrance for 20s. Of the many effects of the “Millennial Movement,” buffs of the same type will not stack. |
Best Artifacts Ranked¶
Rating |
Icon |
Set |
(2) Bonus |
(4) Bonus |
Best |
|
Noblesse Oblige |
Elemental Burst DMG +20%. |
Using an Elemental Burst increases all party members’ ATK by 20% for 12s. This effect cannot stack. |
Second Best |
|
The Exile |
Energy Recharge +20%. |
Using an Elemental Burst regenerates 2 Energy for all party members (excluding the wearer) every 2s for 6s. This effect cannot stack. |
Third Best |
|
Emblem of Severed Fate |
Energy Recharge +20% |
Increases Elemental Burst DMG by 25% of Energy Recharge. A maximum of 75% bonus DMG can be obtained in this way. |
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