Shields reduce the damage you take from physical and magical attacks. Generally, Shields should be equipped by spell-casters or healers only, as the extra defense isn’t worth sacrificing the improved offense from the Two-Handed and Dual Wield abilities. That is, unless you’re a Dual Shields Knight…
Item | P.DEF | M.DEF | Purchasing | Special Effect |
---|---|---|---|---|
Buckler | 5 | 3 | 50 | 20 Evade |
Round Shield | 9 | 5 | 300 | 21 Evade |
Mythril Shield | 14 | 7 | 600 | 25 Evade |
Cross Shield | 18 | 9 | 1000 | 24 Evade |
Spiked Shield | 20 | 10 | 3700 | 23 Evade; increases Physical Attack by 5 |
Blessed Shield | 23 | 12 | 4000 | 30 Evade; triggers Cura (restore HP) when used as an item |
Large Shield | 24 | 12 | 2500 | 22 Evade |
Iceflame Shield | 24 | 12 | - | 27 Evade; provides immunity to Fire and Water |
Adamant Shield | 27 | 14 | 7500 | 26 Evade |
Dark Shield | 30 | 15 | - | 28 Evade; provides immunity to Dark |
Lustrous Shield | 32 | 16 | - | 29 Evade; provides immunity to Light |
Aegis Shield | 38 | 19 | - | 30 Evade; provides immunity to Dread |
Bloody Shield | 45 | 23 | 5000 | -100 Evade |
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