Ah, the trustworthy sword; RPG staple and the go-to weapon for many a heroic warrior. Here, swords offer decent attack and a solid accuracy rate; they will fit well in many hands. As swords are one-handed weapons, you can improve their attack with the Knight’s Two-Handed ability (to hold one using both hands) or the Ninja’s Dual Wield ability (to have one in each hand).
Item | P.ATK | Purchasing | Special Effect |
---|---|---|---|
Broadsword | 3 | 70 | None |
Long Sword | 12 | 500 | None |
Mythril Sword | 18 | 1000 | None |
Scimitar | 24 | 2000 | None |
Sleep Blade | 27 | - | 25% chance to cause Sleep to target |
Defender | 27 | 5000 | Increases Physical Defense by 10 |
Ice Brand | 32 | - | Attacks do Water damage |
Zweihander | 35 | 7500 | None |
Flametongue | 36 | 15000 | Attacks do Fire damage |
Excalibur | 39 | - | Attacks do Light damage |
Rune Blade | 39 | - | Increases Magic Attack by 15 |
Claymore | 40 | 30000 | None |
Blood Blade | 42 | - | Triggers sword magic Drain (weapon attacks absorb HP) when used as an item |
Chaos Blade | 44 | - | 25% chance to cause Confuse to target |
Durandal | 50 | - | None |
Night Emperor | 45 | 99999 | 25% chance to cause Charm to target |
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