When healing matters, you’ll want a Staff for their boost to Mind, making your healing spells more effective. As weapons, Staves sit on the low end of the spectrum, with their poor Physical Attack and non-existent Magic Attack in case your healer wanted to double as a mage. At least you can boost their attack with Two-Handed, but other weapons will be superior still.
Item | P.ATK | Purchasing | Special Effect |
---|---|---|---|
Staff | 2 | 10 | Increases Mind by 1 |
Mythril Staff | 11 | 600 | Increases Mind by 2 |
Jade Crossier | 15 | 1200 | Increases Mind by 3 |
Staff of Life | 22 | 12000 | Increases Mind by 5; triggers Cure (restore HP) when used as an item |
Yggdrasil Staff | 17 | 23000 | Increases Mind by 7; triggers Esuna (cure most ailments) when used as an item |
Gale Staff | 26 | - | Increases Mind by 6; Wind attacks do 20% more damage |
Sage’s Staff | 16 | 1500 | Increases Mind by 4; triggers Raise (revive K.O.) when used as an item |
Demon’s Staff | 30 | - | Increases Mind by 8; weapon attacks do Dark damage |
Oaken Pole | 13 | 250 | None |
Simian Staff | 11 | 300 | Weapon attacks do double damage when targeting multiple enemies at once |
Iron Pole | 34 | 3000 | None |
Diamond Staff | 38 | 9000 | None |
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