Portrait |
Description |
|
Angel soldiers who specialize in battle. They work together to defend and protect the peace of Celestia. Some train in the Netherworlds to strengthen their spiritual powers. Once they identify an enemy, they will do whatever it takes to vanquish them. |
The Celestial Host is unlock upon reaching Rank 2 with a Magic Knight and Rank 3 as a Healer. You will find that the Celestial Host doesn’t really excel at anything offensively, as the class is more geared towards healing and support. It naturally learns all of the normal healing spells, which are further enhanced due to their high RES aptitude. They also learn both Braveheart and Magic Boost, in case you need something extra. By far, their best feature is their unique Evility, Angel Song, as well as some of their other common Evilities. You can outfit them with one of a few weapons, although they aren’t super great with them.
Move |
Jump |
Range |
Throw |
Counter |
Critical |
4 |
20 |
1 |
4 |
1 |
3% |
Resistances¶
Star |
Fist |
Sword |
25% |
0% |
20% |
Spear |
Bow |
Gun |
20% |
-30% |
-10% |
Axe |
Staff |
Monster |
0% |
0% |
50% |
Stat Aptitudes¶
– |
Angel Page |
Angel Squire |
Angel Knight |
Angel Baronet |
Angel Champion |
Angel Lord |
HP |
100% |
105% |
110% |
115% |
120% |
125% |
SP |
90% |
95% |
100% |
105% |
110% |
115% |
ATK |
100% |
105% |
110% |
115% |
120% |
125% |
DEF |
100% |
105% |
110% |
115% |
120% |
125% |
INT |
90% |
95% |
100% |
105% |
110% |
115% |
RES |
120% |
125% |
130% |
135% |
140% |
145% |
HIT |
100% |
105% |
110% |
115% |
120% |
125% |
SPD |
80% |
80% |
85% |
85% |
90% |
90% |
Weapon Masteries¶
– |
Angel Page |
Angel Squire |
Angel Knight |
Angel Baronet |
Angel Champion |
Angel Lord |
Fist |
D |
D |
D |
D |
D |
D |
Sword |
C |
B |
B |
B |
B |
B |
Spear |
C |
B |
B |
B |
B |
B |
Bow |
C |
B |
B |
B |
B |
B |
Gun |
D |
D |
D |
D |
D |
D |
Axe |
C |
B |
B |
B |
B |
B |
Staff |
C |
B |
B |
B |
B |
B |
Armor |
C |
C |
B |
B |
B |
B |
Skills¶
Skill |
Unlock |
Notes |
Holy Saber |
Lv 10 |
Damages enemies, but heals other Angels |
Miracle of Love |
Lv 30 |
Sacrifices self to revive fallen ally |
Evilities¶
The Celestial Host’s unique Evility is Angel Song and any allies adjacent to them will have their attack increased by 25%. This is a great Evility and you will either be using four Celestial Hosts, or have their Evility on other characters. Blessing of Love increases the recovery of allies within two panels by 70%. If your characters need some healing, then have them get close enough to the unit with this and heal them. Angel Majesty decreases the defense of adjacent enemies by 20%. This Evility is a bit of a double-edged sword, as you need to have enemies right next to you, which also means you can’t take advantage of the unique Evility.
Guardian Angel will increase the defense of the ally right in front of you by 100%. Since you will be having a Celestial Host next to allies because of Angel Song, you can just position them in front of them to reap the benefits of the extra defense. All Range+ increases the attack and magic range of adjacent allies by one. This should be pretty self-explanatory, as putting this on a Celestial Host or another ally with adjacent buffs is nice. Angel Leadership increases the attack of adjacent allies by 50%, if allies fill all of the adjacent panels. So, if you have characters filling the four panels next to the unit with this, then they will all get that attack boost.
Evility |
Slots |
Effect |
Req |
Angel Song |
Unique |
Increases attack of adjacent allies by 25% |
Default |
Blessing of Love |
3 |
Increases recovery of allies within 2 panels by 70% |
Rank 2 Celestial Host |
Angel Majesty |
4 |
Decreases defense of adjacent enemies by 20% |
Rank 3 Celestial Host |
Guardian Angel |
4 |
Increases defense of ally in front by 100% |
Rank 4 Celestial Host |
All Range+ |
4 |
Increases attack and magic range of adjacent allies by 1 |
Rank 5 Celestial Host |
Angel Leadership |
4 |
Increases attack of adjacent units by 50% if allies fill all adjacent panels |
Rank 6 Celestial Host |
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