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Disgaea 5: Alliance of Vengeance

Innocents

By
Jarrod Garripoli

One of the main draws of the Item World is the Innocents that reside in them. Think of these like buffs that can be applied to your equipment to boost your stats, among other things. You will likely find innocents on every single item you obtain, but note that those bought from the Pocket Netherworld’s shops will NEVER contain innocents. Each innocent you find will have a value attached to it, which indicates how much of an effect they have. For example, you see a Gladiator 4 on a weapon, which indicates that you get an extra 4 points to attack when you have that innocent on a piece of equipment.

Every innocent you find will be unsubdued, shown as a reddish-orange scary face on the item. As you delve into that item, you may run into the innocent on any given floor that isn’t a multiple of 10, where the game will quickly show the innocent; it also has the word “Innocent” floating above its head. They are neutral (yellow HP bar) and unlike previous Disgaea games, the normal enemies will not attack them, so there is no need to hurry to them. However, they are still vulnerable to attacks from the enemy, should they happen to get in the way. Anyway, attacking and defeating the innocent yourself will subdue it, making two things happen. The innocent’s value will now double (ex. Gladiator 4 would now become 8) and you will be able to combine them with the same type of innocent at the Innocent Shop in your Pocket Netherworld.

Innocents are always highlighted at the beginning of any floor (left). Subduing (killing) them will make their icon turn into a smiley face (right) on the item.

Single Stat Innocents

Innocent Description Soft Cap Hard Cap
Dietician Increases HP 50,000 None
Master Increases SP 50,000 None
Gladiator Increases ATK 50,000 None
Sentry Increases DEF 50,000 None
Tutor Increases INT 50,000 None
Physician Increases RES 50,000 None
Marksman Increases HIT 50,000 None
Coach Increases SPD 50,000 None

Dual Stat Innocents

These Innocents cannot be found in the wild and instead, need to be created using the Innocent Farm function. You will need to place one of each single-stat Innocent into the farm and simply go battle until it gives birth, with the result hopefully being the dual-stat Innocent you want. For example, to create a Hard Worker (ATK + INT), place one Gladiator and one Tutor in the farm and keep battling until they give birth.

Innocent Description Soft Cap Hard Cap
Muscleman Increases ATK + HP 50,000 None
Hard Worker Increases ATK + INT 50,000 None
Pugilist Increases ATK + HIT 50,000 None
Sprinter Increases ATK + SPD 50,000 None
Patient Increases DEF + RES 50,000 None
Nerd Increases INT + SP 50,000 None
Sniper Increases HIT + SPD 50,000 None

Ailment Innocents

Innocent Description Soft Cap Hard Cap
Alchemist Inflict Poison status upon attack (1% per level) 100 100
Amnesiac Inflict Amnesia status upon attack (1% per level) 100 100
Charmer Inflict Charm status upon attack (1% per level) 100 100
Drainer Inflict Weaken status upon attack (1% per level) 100 100
Hypnotist Inflict Sleep status upon attack (1% per level) 100 100
Shrinker Inflict Shrink status upon attack (1% per level) 100 100
Witch Doctor Inflict Paralysis status upon attack (1% per level) 100 100

Ailment Resistance Innocents

Innocent Description Soft Cap Hard Cap
Coffee Maker Increases Sleep resistance (1% per level) 100 100
Expander Increases Shrink resistance (1% per level) 100 100
Medicine Man Increases Paralysis resistance (1% per level) 100 100
Pastor Increases Charm resistance (1% per level) 100 100
Pharmacist Increases Poison resistance (1% per level) 100 100
Psychologist Increases Amnesia resistance (1% per level) 100 100
Toxicologist Increases Weaken resistance (1% per level) 100 100

Other Resistance Innocents

Innocent Description Soft Cap Hard Cap
Aeronaut Increases Wind resistance (1% per level) 100 100
Cryophile Increases Water resistance (1% per level) 100 100
Firefighter Increases Fire resistance (1% per level) 100 100
Archery Coach Increases resistance against Bow weapons 20 20
Boxing Coach Increases resistance against Fist weapons 20 20
Fencing Coach Increases resistance against Sword weapons 20 20
Lumberjack Coach Increases resistance against Axe weapons 20 20
Marksman Coach Increases resistance against Gun weapons 20 20
Monster Trainer Increases resistance against Monster weapons 20 20
Spear Teacher Increases resistance against Spear weapons 20 20
Staff Twirler Increases resistance against Staff weapons 20 20

Miscellaneous Innocents

Innocent Description Soft Cap Hard Cap
Broker Increases HL earned from killing enemies (1% per level) 300 300
Instructor Increases Weapon Mastery experience (1% per level) 1900 1900
Manager Increases Mana earned from killing enemies (1% per level) 300 1900
Mentor Increases Special Skill experience (1% per level) 1900 1900
Professional Increases Critical damage dealt (1% per level) 100 100
Statistician Increases EXP earned from killing enemies (1% per level) 900 900
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Guide Information
  • Publisher
    NIS America
  • Platforms,
    PC, PS4, Switch
  • Genre
    Tactical RPG
  • Guide Release
    6 November 2015
  • Last Updated
    29 June 2021
    Version History
  • Guide Author
    Jarrod Garripoli

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There are three major areas in the Disgaea universe, Celestia, which is home to the angels, the Human World, and the Netherworlds. The Netherworlds are split up into a bunch of different ones, each governed by an Overlord, who has their own set of rules. Those very same Netherworlds are now in danger of being destroyed or taken over by an evil army known as The Lost, who is being led Void Dark. However, a ray of hope appears in the form of Killia, who seems to have a deep grudge against Void Dark. Can he really go through the rumored 10 billion Lost soldiers and exact his revenge against Void?

Let us guide you on the epic journey from Level 1 to Level 9999, as you shoot, punch and fry enemies with various skills in our Disgaea 5 comprehensive guide!

  • Detailed strategies on getting through the main story;
  • How to get through the postgame content, including beat the super optional boss;
  • Create and power up a character that can deal in excess of 10 billion damage;
  • Get the most out of the Item and Chara Worlds;
  • Obtain every single trophy in the game.

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