The Sorcerer is one of the strongest leveling classes in the game, thanks to its variations of shielding, movement skills, AOE mob control and single target nuking. No matter your preference of elemental schools, there will be a build that allows the player to level fast and efficiently as you play through the game. Below are our suggested Diablo 4 Sorcerer leveling builds to play in Season 1.
Diablo 4 Sorcerer Leveling Builds For Season 1¶
Below you’ll find the three variations of Sorcerer leveling builds in Diablo 4. These each offer unique gameplay mechanics and playstyles for each sorcerer school of magic. Each one will have different power spikes at different times, but, each one has its own way of getting you to level 50, and into your capstone dungeon. Feel free to click the blue text and auto scroll to a preferred Sorcerer leveling build using a school of magic you’re interested in. We also have a brief synopsis of each build to explain the builds in slightly more detail.
The Lightning build is largely an auto cast AOE heavy build, especially in the early game. When you ramp up later, you start getting proc modifiers and crit modifiers, which essentially turns it into end game build, with very little you need to chance to transition it into an end game playstyle. Be aware that is early game single target is slightly poor, compared to other builds, but, its AOE and map movement are unmatched.
The Frost Build is a very solid build, using CC, multiple damage modifiers, and and strong AOE and single target burst to get the ball rolling. This build is slightly on the slower side, but, its much stronger in terms of damage output, and safety, which makes it an all around great leveling sorcerer build in Diablo 4.
The Fire build has decent AOE early on, but its full potential isn’t really unlocked until around the late 30’s, when you get your multiple burn sources, crit modifiers, and mana restoration rolling. Once you get there, this build will shred both single and AOE, and be fairly tanky. However, in the early game, the build is somewhat slower than the other two specs, but its still a viable leveler. The other added benefit is that this class does get some early legendary aspects from the leveling process, so, it also has that power spike going for it, compared to the other Diablo 4 sorcerer leveling builds.
Read more: Diablo 4 Sorcerer Enchantments
Diablo 4 Sorcerer Lightning Leveling Build¶
The Diablo 4 Lightning Leveling build for Sorcerer is arguably one of the better leveling builds for the early game. This is down to the off-screen pack-killing potential, and the crit modification, and inherent movement speed adjustments. If you like the feeling of this, you can take a look at our end game Chain Lightning Build if you wish.
The early game is all about some general easy-to-apply AOE, and better movement speed to get you through the early campaign. Once you start getting to level 15’s, you start getting Conjuration spells. One is a placeholder for later until you can get more crit and Crackling Energies, and while Hydra is there to make bossing easier.. Once you start getting more crit chance, and passives that impact it you, will begin to snowball your Crackling Energies, granting more crit and damage, and then triggering other effects to get the build going.
You also want to use your enchantment slots for Lightning Spear and Lightning Ball, as this help generate more lightning spells that will further snowball your proccing, crits, energies, and other passive talents.
- Arc Lash
- Enhanced Arc Lash
- Chain Lightning
- Flickering Arc Lash
- Enhanced Chain Lightning
- Greater Chain Lightning - Better for boss battles and other single-target encounters while leveling early on.
- Teleport
- Chain Lightning
- Chain Lightning
- Chain Lightning
- Chain Lightning
- Hydra - You use this ideally for single target encounters, but use it every fight anyway since it scales with your crit chance.
- Enhanced Hydra
- Invoked Hydra
- Lightning Spear
- Enhanced Lightning Spear
- Lightning Ball
- Enhanced Lightning Ball
- Wizard’s Lightning Ball
- Summoned Lightning Spear
- Static Discharge
- Static Discharge
- Static Discharge
- Unstable Currents
- Prime Unstable Currents
- Supreme Unstable Currents
- Coursing Currents
- Coursing Currents
- Coursing Currents - 3% crit strike chance increase with shock spells
- Electrocution
- Capstone - Vyr’s Mastery - General DPS boost to your close range Arc Slash, and also better survivability.
- Arc Lash
- Arc Lash
- Arc Lash
- Arc Lash - You may aswell start upgrading this now because of the close-range mastery upgrade for leveling.
- Invigorating Conduit - Grants mana when you get a Crackling Energy, allowing more Chain Lightning or Hydra casts.
- Convulsions - Lucky Hit on Shock spells has a chance to stun enemies. Better for AOE, but increasing boss stagger bar isn’t a bad thing.
- Convulsions
- Convulsions
- Shocking Impact - Increases lightning damage to stunned enemies. This will now scale off your Convulsions investment, since that grants luck chance to stun enemies. It’s also a damage boost to stunned bosses when you cap their stagger bar.
- Shocking Impact
- Shocking Impact
- You spend your remaining points on upgrading Lightning Orb and Lightning Spear.
Diablo 4 Sorcerer Leveling Build: Frozen Frost Build¶
The next best Sorcerer leveling build in Diablo 4, at least in our eyes, is the Frost build path. While lacking in the off-screen kill potential and hyper crit and stun scalings, this build has solid scaling damage, thanks to Frozen, Vuln, and Slowed multiplicative and additive damage formulae and a mixture of AOE and single target to make this build viable no matter the setting.
The main idea is to freeze enemies, apply Vuln, and then do chonky burst to targets because of the Vuln and frozen statues effects. This essentially increases your DPS by 20% because of Vuln, while Frozen has its own damage modifiers in your character sheet, as well as other boosts through your skill build.
If you want legendaries, you’re sadly out of luck, as there’s no idea legendary aspect for the Nova legendary, which is a random drop. You can get the Aspect of Piercing Cold, but, you don’t need Ice Lance to pierce, since it almost always Ricochets; but its nice to have if you’re down in Frost Nova and there’s no Frozen enemy in sight. There’s also Glacial legendary, which causes Blizzard to cast Ice Spikes, and the Snowguard Aspect, which again is either random, or appear much later in the campaign acts.
As for the enchants, it’s somewhat preferential. You can take Ice Armor for some low-chance passive protection or Frost Bolt and Frozen Orb. Frost Bolt adds more Chill to your skills, which means faster Frozen status application. Frozen Orb also grant non-basic skills more chance to trigger an Orb at targets. Considering your mana regen in this build is very good, you can get this to trigger fairly often.
- Frost Bolt
- Enhanced Frost Bolt
- Ice Shards
- Glinting Frost Bolt - Mana regen against Chilled or Frozen targets using Frost Bolt
- Enhanced Ice Shards
- Destructive Ice Shards
- Frost Nova - AOE Freezing
- Enhanced Forst Nova
- Shimmering Frost Nova - More mana regen
- Ice Armor - if you feel like you don’t need Ice Armor, then feel free to take teleport for more movement speed and upgrade it towards Shimmering Teleport.
- Enhanced Ice Armor - More mana regen
- Mystical Ice Armor - Vuln damage adds to your Barrier - you get lots of Vuln damage, so it makes you even stronger.
- Ice Shards
- Ice Shards
- Ice Shards
- Ice Shards
- Blizzard
- Enhanced Blizzard
- Wizard Blizzard
- Icy Veil
- Snap Freeze
- Snap Freeze
- Snap Freeze
- Ultimate - Deep Freeze
- Prime Deep Freeze
- Supreme Deep Freeze
- Permafrost
- Permafrost
- Permafrost
- Icy Touch - this and the following five skill points can be placed in any order.
- Icy Touch
- Icy Touch
- Hoarfrost
- Hoarfrost
- Hoarfrost
- Frigid Breeze
- Frigid Breeze
- Frigid Breeze
- Glass Cannon
- Glass Cannon
- Glass Cannon
- Blizzard
- Blizzard
- Blizzard
- Blizzard
- Frost Bolt
- Frost Bolt
- Frost Bolt
- Frost Bolt
Diablo 4 Sorcerer Leveling Build: Burning Fire Build¶
The Fire build is perhaps the harder build to get going, requiring multiple burning sources before its single target damage is realized, yet its AOE clearing is good from the get-go. You will notice the Fire Build mainly come alive once you get to level 17 and start getting Fire Wall. It will again become realized after your ultimate in another ten levels when you can reliably get more fire passives to get the mana regen and other effects flowing. By the level 40 range, you’ll find that the fire build is in full swing, and you realize how well fire scales for single target and AOE damage.
The general theme is to use Arc Lash to increase your movement speed, and Fire shield off cooldown for more movement speed while levelling. You also take damage reduction from Incinerate since the build requires channelling. Otherwise, you will die pretty quickly.
If you want some early game legendaries, the Flamewalker’s Aspect is a good pick-up from the Fractured Peaks since it grants bonus movement speed when you come in contact with Fire Walls. You can also get Aspect of Conflagration, which is a nice amount of bonus damage applied to burning enemies while channeling Incinerate. This will help your Hydra, Fire Wall and Inferno burning damage, which makes that legendary scale very well while you level. In the later leveling stages of the campaign, you can also get some decent legendary effects, such as Incendiary Aspect from Kehj. If you’re doing the campaign, this may take a while to get, but, for campaign skips, it’s easier to get your hands on.
Finally, the enchantment slots you want are as Incinerate and Fire Wall. Incinerate is better early, while Fire Wall is better later on when you have multiple burning sources, as that increases the likelihood that it procs.
- Arc Lash
- Enhanced Arc Lash
- Incinerate
- Flickering Arc Lash
- Enhanced Incinerate
- Destructive Incinerate
- Flame Shield
- Enhanced Flame Shield
- Mystical Flame Shield - more mana cost reduction equals more Incinerate channeling.
- Incinerate
- Incinerate
- Hydra
- Enhanced Hydra
- Summoned Hydra
- Incinerate
- Incinerate
- Firewall
- Enhanced Firewall
- Wizard’s Firewall
- Inner Flames
- Devouring Blaze
- Devouring Blaze
- Devouring Blaze
- Ultimate - Inferno
- Prime Inferno
- Supreme Inferno
- Fiery Surge
- Soulfire
- Warmth
- Warmth
- Warmth
- Endless Pyre
- Endless Pyre
- Capstone - Esu’s Ferocity - This is easier to use while leveling, especially since you don’t use Fire Bolt just yet. You can still get Combustion to work, but it requires more costly mana set up, by placing two Fire Walls, and requires your ultimate. So, enjoy the better crit chance and damage bonuses for now.
- Endless Pyre
- Soulfire
- Soulfire
- Fiery Surge
- Fiery Surge - With your passives now invested like this, you can hold onto your Incinerate for a lengthy amount of time, or cast more Fire Walls if you so wish.
- Inner Flames
- Inner Flames
- Crippling Flames
- Crippling Flames
- Crippling Flames
- Fire Wall
- Fire Wall
- Fire Wall
- Fire Wall
This concludes our Diablo 4 Sorcerer leveling builds for Season 1. Hopefully, there’s a build here you like the look of, which will take you to level 50, ready to complete the campaign and make your way towards the Capstone dungeon, unlocking World Tier 3, and then entering the end-game content.
Looking for more leveling builds? Check out other class’ leveling builds below:
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