Diablo 4 features a massive shared world and within it, you may notice dungeons which will reward you with aspects for your character. These are important for many reasons, such as allowing you to convert rare gear to legendary with those modifiers. If you wish to find all the legendary aspects for the Rogue Class, then this page will show you where to find them.
Where to Find All Dungeon Rogue Legendary Aspects¶
There are lots of dungeons scattered throughout the Sanctuary, but only dungeons that aren’t related to the Main Story or Side Quests can reward you with a legendary aspect for your class. There are 20 Dungeons that you can complete for Rogue Legendary Aspects. Additionally, any aspects you obtain are account-bound.
Name | Effect | Unlock | Interactive Map |
---|---|---|---|
Aspect of Arrow Storms | Lucky Hit: Your Marksman Skills have up to a x% chance to create an arrow storm at the enemy’s location, dealing x Physical damage over x seconds. You can have up to x active arrow storms. | Howling Warren in Scosglen | Map Marker |
Aspect of Branching Volleys | Barrage’s arrows have a x% chance to split into 2 arrows whenever they ricochet. | Shadowed Plunge in Hawezar | Map Marker |
Aspect of Corruption | Your Imbuement Skill effects have x% increased potency against Vulnerable enemies. | Renegade’s Retreat in Kehjistan | Map Marker |
Aspect of Encircling Blades | Flurry damages enemies in a circle around you and deals x% increased damage. | Forsaken Quarry in Fractured Peaks | Map Marker |
Aspect of Explosive Verve | Your Grenade Skills count as Trap Skills. Whenever you arm a Trap or drop Grenades, you gain x%+ increased Movement Speed for x seconds. | Derelict Lodge in Fractured Peaks | Map Marker |
Aspect of Siphoned Victuals | Lucky Hit: Damaging a Vulnerable enemy with a Core Skill has up to a x% chance to drop a Healing Potion. | Leviathan’s Maw in Hawezar | Map Marker |
Aspect of Uncanny Treachery | Dealing direct damage to a Dazed Enemy with an Agility Skill grants Stealth for xx seconds. Breaking Stealth with an attack grants you x% Control Impaired Duration Reduction for x seconds. | Demon’s Wake in Scosglen | Map Marker |
Aspect of Unstable Imbuements | When casting an Imbuement Skill you trigger an Imbued explosion around yourself, applying the Imbuement effects and dealing x damage of the same type. | Whispering Vault in Dry Steppes | Map Marker |
Aspect of Volatile Shadows | When a Dark Shroud shadow would be removed you trigger an explosion around yourself that deals x Shadow damage. | Ancient’s Lament in Dry Steppes | Map Marker |
Bladedancer’s Aspect | Twisting Blades orbit for a short time after they return to you, dealing x% of Twisting Blades’ return damage per hit. Based on the distance the blades returned, the orbit damage increases up to x% of the return damage. | Jalal’s Vigil in Scosglen | Map Marker |
Blast-Trapper’s Aspect | Lucky Hit: Dealing direct damage to enemies affected by your Trap Skills has up to a x% chance to make them Vulnerable for x seconds. | Kor Valar Ramparts in Fractured Peaks | Map Marker |
Cheat’s Aspect | You take x% less damage from Crowd Controlled enemies. Whenever a Crowd Controlled enemy deals direct damage to you, gain x% Movement Speed for x seconds. | Luban’s Rest in Scosglen | Map Marker |
Energizing Aspect | Damaging an Elite enemy with a Basic Skill generates x Energy. | Sanguine Chapel in Fractured Peaks | Map Marker |
Enshrouding Aspect | Gain a free Dark Shroud shadow every x seconds when standing still. Each Dark Shroud shadow grants x% increased Damage Reduction. | Ghoa Ruins in Hawezar | Map Marker |
Opportunist’s Aspect | When you break Stealth with an attack, you drop a cluster of exploding Stun Grenades around your location that deal x total Physical damage and Stun enemies for x seconds. | Prison of Caldeum in Kehjistan | Map Marker |
Ravenous Aspect | Killing a Vulnerable enemy grants you x% increased Energy Regeneration for x seconds. | Shifting City in Dry Steppes | Map Marker |
Shadowslicer Aspect | When you cast Dash, a Shadow Clone is spawned at your location that also casts Dash, dealing x% of the Base damage. | Twisted Hollow in Scosglen | Map Marker |
Trickshot Aspect | Whenever Penetrating Shot damages an enemy, 2 additional arrows split off to either side. These side arrows deal x% of Penetrating Shot’s Base damage and do not split. | Bastion of Faith in Hawezar | Map Marker |
Trickster’s Aspect | Caltrops also throw a cluster of exploding Stun Grenades that deal x total Physical damage and Stun enemies for x seconds. | Guulrahn Canals in Dry Steppes | Map Marker |
Vengeful Aspect | Lucky Hit: Making an enemy Vulnerable has up to a x% chance to grant xx%+ increased Critical Strike Chance for x seconds, up to x%. | Inferno in Kehjistan | Map Marker |
All Equipment Drop Legendary Aspects¶
You can also obtain legendary aspects from equipment that drops from enemies that you fight whilst exploring the Sanctuary. These can be extracted at the Occultist and placed on to different pieces of equipment.
Name | Effect |
---|---|
Aspect of Bursting Venoms | Lucky Hit: Critical Strikes with Poison Imbued Skills have up to a x% chance to create a toxic pool that deals x Poisoning damage over x seconds to enemies within. While standing in the pool Poison Imbuement has no Cooldown and no Charge limit. |
Aspect of Cruel Sustenance | Explosions from the Victimize Key Passive Heal you for x Life for each enemy damaged, up to a maximum of x Life. |
Aspect of Elusive Menace | While you have both bonuses from the Close Quarters Combat Key Passive active, your Dodge Chance increases by x% whenever you’re hit by a Close enemy. Successfully Dodging resets this bonus. |
Aspect of Imitated Imbuement | Your Shadow Clones also mimic the Imbuements applied to your Skills. Casting an Imbuement Skill grants your active Shadow Clone x% increased damage for x seconds. |
Aspect of Lethal Dusk | Evading through an enemy infected by Shadow Imbuement grants Stealth for x seconds. Breaking Stealth with an attack grants you x% Maximum Life on Kill for x seconds. |
Aspect of Noxious Ice | Chilled enemies Poisoned by Poison Imbuement will be further Chilled for x% per second. You deal x% additional Poison damage to Frozen enemies. |
Aspect of Quickening Fog | You automatically drop a Smoke Grenade at the end of Dash. Dash’s Cooldown is reduced by x seconds for each enemy Dazed this way, up to x seconds. |
Aspect of Stolen Vigor | Each stack of the Momentum Key Passive Heals you for x Life per second. |
Aspect of Surprise | When you Evade or Shadow Step, you leave behind a cluster of exploding Stun Grenades that deal x total Physical damage and Stun enemies for x seconds. |
Aspect of Synergy | Using an Agility Skill reduces the Cooldown of your next Subterfuge Skill by x%. Using a Subterfuge Skill increases the damage of your next Agility Skill by x%. |
Escape Artist’s Aspect | Upon taking damage from surrounding enemies, you drop a Smoke Grenade and Dodge the next x attacks within x seconds. This effect can only occur once every x seconds. |
Frostbitten Aspect | Chilled enemies hit by your Grenade Skills have a chance equal to double your Critical Strike Chance to be instantly Frozen for x seconds. You deal x% increased Critical Strike Damage against Frozen enemies. |
Icy Alchemist’s Aspect | Lucky Hit: Damaging a Chilled or Frozen enemy with a Shadow Imbued Skill has up to a x% chance to release an explosion that deals x Cold damage to the target and surrounding enemies, Chilling them for x%. |
Infiltrator’s Aspect | Poison Trap no longer breaks Stealth and triggers no Cooldown or arm time while you are in Stealth. All Poison Traps activate when you exit Stealth and Poison Trap’s Cooldown will be x seconds per trap placed. |
Mangler’s Aspect | Lucky Hit: Dealing direct damage to a Vulnerable enemy has up to a x% chance to Daze them for x seconds. |
Ravager’s Aspect | Shadow Step has an additional Charge. Killing an enemy with Shadow Step refunds a Charge and increases the damage of Shadow Step by x% for x seconds, up to x%. |
Aspect Repeating | Rapid Fire has a x% chance to ricochet to another target. |
Snap Frozen Aspect | Each Chilled or Frozen enemy you Evade through grants you a Barrier that absorbs x damage for x seconds, absorbing up to a maximum of x damage. |
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