Diablo 4 features a massive shared world and within it, you may notice dungeons which will reward you with aspects for your character. These are important for many reasons, such as allowing you to convert rare gear to legendary with those modifiers. If you wish to find all the legendary aspects for the Necromancer Class, then this page will show you where to find them.
Where to Find All Dungeon Necromancer Legendary Aspects¶
There are lots of dungeons scattered throughout the Sanctuary, but only dungeons that aren’t related to the Main Story or Side Quests can reward you with a legendary aspect for your class. There are 20 Dungeons that you can complete for Necromancer Legendary Aspects. Additionally, any aspects you obtain are account-bound.
Name | Effect | Unlock | Interactive Map |
---|---|---|---|
Aspect of Bursting Bones | When a segment of Bone Prison is destroyed or expires, it deals xx damage in an area around itself. | Path of the Blind in Dry Steppes | Map Marker |
Aspect of Empowering Reaper | Critical Strikes from Sever have a x% chance to spawn a pool of Blight under the target that deals x% bonus damage. This effect can only happen once every x seconds. | Flooded Depths in Scosglen | Map Marker |
Aspect of Grasping Veins | Gain x% increased Critical Strike Chance for x seconds when you cast Corpse Tendrils. You deal x% bonus Critical Strike Damage to enemies damaged by Corpse Tendrils. | Corrupted Grotto in Kehijistan | Map Marker |
Aspect of Plunging Darkness | Bone Prison spawns a pool of Blight that deals x% bonus damage over x seconds. | Rimescar Cavern in Fractured Peaks | Map Marker |
Aspect of Potent Blood | While at full Life, Blood Orbs grant x Essence. | Betrayer’s Row in Dry Steppes | Map Marker |
Aspect of Reanimation | Your Skeletons gain increased damage while alive, up to x% after x seconds. | Aldurwood in Scosglen | Map Marker |
Aspect of Swelling Curse | Bone Spirit deals increased damage based on distance traveled, up to x%. | Hive in Scosglen | Map Marker |
Aspect of the Damned | You deal x% increased Shadow Damage to enemies afflicted by both Decrepify and Iron Maiden. | Uldur’s Cave in Kehistan | Map Marker |
Aspect of Torment | Critical Strikes with Bone Skills increase your Essence Regeneration by x% for x seconds. | Black Asylum in Fractured Peaks | Map Marker |
Blighted Aspect | You deal x% increased damage for x seconds after the Shadowblight Key Passive damages enemies x times. | Akkhan’s Grasp in Hawezar | Map Marker |
Blood Seeker’s Aspect | Blood Lance deals x% increased damage to its primary target per lanced enemy. | Mercy’s Reach in Fractured Peaks | Map Marker |
Blood-bathed Aspect | Blood Surge’s nova echoes again after a short delay, dealing x% less damage. | Hoarfrost Demise in Fractured Peaks | Map Marker |
Fastblood Aspect | Blood Orbs reduce your Ultimate Cooldown by x seconds. | Iron Hold in Hawezar | Map Marker |
Flesh-Rending Aspect | After Decompose spawns a Corpse, gain x Essence. | Nostrava Deepwood in Fractured Peaks | Map Marker |
Hulking Aspect | Your Golem has a x% chance to reduce its active Cooldown by x seconds and a x% chance to spawn a Corpse each time it damages an enemy with its normal attack. | Sepulcher of the Forsworn in Kehjistan | Map Marker |
Requiem Aspect | You gain x Maximum Essence per active Minion. | Vault of the Forsaken in Scosglen | Map Marker |
Sacrificial Aspect | Your Sacrifice bonuses are increased by x%. | Ruins of Eridu in Hawezar | Map Marker |
Splintering Aspect | Bone Spear’s primary attack makes enemies hit beyond the first Vulnerable for x seconds. Bone Shards from Bone Spear deal x% bonus damage to Vulnerable enemies and pierce them. | Guulrahn Slums in Dry Steppes | Map Marker |
Torturous Aspect | Enemies afflicted by your Iron Maiden have a x% chance to be Stunned for x second when they deal direct damage. | Deserted Underpass in Kehijistan | Map Marker |
Unyielding Commander’s Aspect | While Army of the Dead is active, your Minions gain x% Attack Speed and take x% reduced damage. | Faceless Shrine in Hawezar | Map Marker |
All Equipment Drop Legendary Aspects¶
You can also obtain legendary aspects from equipment that drops from enemies that you fight whilst exploring the Sanctuary. These can be extracted at the Occultist and placed on to different pieces of equipment.
Name | Effect |
---|---|
Aspect of Decay | Each time the Shadowblight Key Passive deals damage to enemies, it increases the next Shadowblight’s damage within xx seconds by x%, stacking up to x times. |
Aspect of Explosive Mist | Blood Mist triggers Corpse Explosion on surrounding Corpses. When Blood Mist detonates a Corpse, its Cooldown is reduced by x seconds. |
Aspect of Exposed Flesh | Lucky Hit: Up to a x% chance to generate x Essence when hitting a Vulnerable enemy with your Bone Skills. |
Aspect of Frenzied Dead | Each time one of your Summoning Minions damages an enemy, they gain x% Attack Speed for x seconds, up to x%. |
Aspect of Hardened Bones | While you have x or more Minions, your Minions gain x% increased Damage Reduction. |
Aspect of Hungry Blood | When Blood Lance hits an enemy that is already lanced, it has a x% chance to fire a Blood Lance at a Nearby enemy. |
Aspect of Rathma’s Chosen | Whenever your Blood Skills Overpower you gain x% Attack Speed for x seconds. |
Aspect of Serration | The Ossified Essence Key Passive also increases the Critical Strike Damage of your Bone Skills by x% per Essence above x, up to x%. |
Aspect of Shielding Storm | Each time that Bone Storm damages an enemy, gain a Barrier equal to x% of your Base Life for x seconds. |
Aspect of the Embalmer | Consuming a Corpse has a x% chance to spawn a Blood Orb. |
Aspect of the Void | Blight’s defiled area, when spawned, Pulls in enemies around the affected area. |
Aspect of Ultimate Shadow | Bone Storm and Blood Wave are also Darkness Skills, deal Shadow damage, and gain additional effects: Enemies damaged by Bone Storm take x Shadow damage over x seconds / Blood Wave desecrates the ground it travels over, dealing x Shadow damage over x seconds . |
Aspect of Untimely Death | Each percent of your Maximum Life you Heal beyond x% grants you x% bonus Overpower damage on your next Overpowering attack, up to a x% bonus. |
Blood Getter’s Aspect | Your maximum number of Skeletal Warriors is increased by x. |
Blood-soaked Aspect | Blood Mist leaves a trail that lasts for x seconds and deals x Shadow damage per second to enemies who stand in it. Your Movement Speed is no longer reduced while Blood Mist is active. |
Cadaverous Aspect | Consuming a Corpse increases the damage of your next Core Skill by x%, up to x%. |
Coldbringer’s Aspect | Every x seconds, your Cold Skeletal Mages cast a blizzard that deals x Cold damage and continuously Chills enemies for x% over x seconds. |
Osseous Gale Aspect | Bone Storm consumes up to x Corpses to increase its duration by up to x seconds. |
Rotting Aspect | Decompose can chain up to x additional targets. When Decompose spawns a Corpse, it has a x% chance to spawn a Corpse under all afflicted targets. |
Tidal Aspect | Blood Wave fires two additional waves, each dealing x% less damage than the previous. |
Viscous Aspect | Your maximum number of Skeletal Mages is increased by x. |
No Comments